package com.PVZ.engine.factory;

import com.PVZ.engine.Stage;
import com.PVZ.engine.map.GameMap;
import com.PVZ.engine.map.MapBlock;
import com.PVZ.event.DeadEventListener;
import com.PVZ.model.Entity;
import com.PVZ.model.emuns.MoveType;
import com.PVZ.model.emuns.ZombieType;
import com.PVZ.model.zombie.*;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import java.awt.*;
import java.util.ArrayList;
import java.util.Date;
import java.util.HashMap;
import java.util.List;

/**
 * @author ISY
 * @create 2021-05-29 14:34
 */
@Data
@NoArgsConstructor
@AllArgsConstructor
public class ZombieFactory {

    //僵尸列表
    private List<Zombie> allZombieList = new ArrayList<>();
    private HashMap<ZombieType,Integer>allZombieHashMap=new HashMap<>();


    /**
     * 该关卡各种僵尸数量
     * 前者为记录时刻僵尸数量
     * 后者为关卡数量不可变值
     */
    private Integer allZombieNum;

}
